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  •  ClanLib  - http://www.clanlib.org/
     A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
  •  Jet3D  - http://jetpp.sourceforge.net/
     A (commercial) free and open source realtime 3D graphics engine and SDK.
  •  MIDAS Digital Audio System  - http://www.s2.org/midas/
     MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
  •  RakNet  - http://www.rakkarsoft.com/
     A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
  •  GapiDraw  - http://www.gapidraw.com/
     A complete toolkit to create games for handheld devices. [Free for non-comercial use]
  •  RAD Gametools  - http://www.smacker.com/
     Develops game software technologies which are licensed by primarily by video game companies.
  •  PathLib  - http://pathlib.hildebrand.cz/pathlib.html
     Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
  •  Titan  - http://titan.sourceforge.net/
     A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
  •  The Photon Effect  - http://photoneffect.com/default.html
     libCON DirectX C++ libraries and ColDet collision detection libraries. Documentation, tools, code examples, and game skeletons available.
  •  Betatron  - http://www.geocities.com/SiliconValley/Horizon/8630/
     For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
  •  VgaGames  - http://www.vgagames.de/index_en.html
     A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
  •  The Grand Unified Toolkit (GUT)  - http://gut.sourceforge.net/
     A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
  •  Clean Game Library  - http://cleangl.sourceforge.net/
     A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
  •  DimensioneX Multiplayer Adventure Development Kit  - http://www.dimensionex.net/en/
     Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
  •  MoleStudio SpriteCraft  - http://www.molestudio.com/tools/spritecraft/
     An easy-to-use 2D game engine. It can be used in any programming language suppoting COM.
  •  IsoEngine  - http://www.firstproductions.com/soft/isoengine/
     A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
  •  HGE: Haaf's Game Engine  - http://hge.relishgames.com/
     A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
  •  3Impact  - http://www.3impact.com/
     Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
  •  Golden T Game Engine  - http://www.goldenstudios.or.id/products/GTGE/
     A Java library for creating 2D games. [Freeware]
  •  The Yake Engine  - http://www.yake.org/
     A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.