- ClanLib - http://www.clanlib.org/
A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL]
- Jet3D - http://jetpp.sourceforge.net/
A (commercial) free and open source realtime 3D graphics engine and SDK.
- MIDAS Digital Audio System - http://www.s2.org/midas/
MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage.
- RakNet - http://www.rakkarsoft.com/
A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial]
- GapiDraw - http://www.gapidraw.com/
A complete toolkit to create games for handheld devices. [Free for non-comercial use]
- RAD Gametools - http://www.smacker.com/
Develops game software technologies which are licensed by primarily by video game companies.
- PathLib - http://pathlib.hildebrand.cz/pathlib.html
Pathfinding library for games, optimal paths through maps, timing objects and their movements through maps. Sample application available.
- Titan - http://titan.sourceforge.net/
A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes.
- The Photon Effect - http://photoneffect.com/default.html
libCON DirectX C++ libraries and ColDet collision detection libraries. Documentation, tools, code examples, and game skeletons available.
- Betatron - http://www.geocities.com/SiliconValley/Horizon/8630/
For the creation of 2D-platform and action-arcade games in C++ for the DJGPP v2.0 compiler. [Open Source]
- VgaGames - http://www.vgagames.de/index_en.html
A free library for programming vga games (320x200 pixels with 256 colors) for Linux and FreeBSD in C. [Open source, GPL]
- The Grand Unified Toolkit (GUT) - http://gut.sourceforge.net/
A cross-platform C++ API for the development of games and other forms of interactive media. It is available for the BeOS, Linux/X, and Win32 platforms.
- Clean Game Library - http://cleangl.sourceforge.net/
A complete development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean.
- DimensioneX Multiplayer Adventure Development Kit - http://www.dimensionex.net/en/
Offers a freeware Java software capable of building and running multiplayer adventure games, playable with any browser. Several multiplayer games are available for free as a demo.
- MoleStudio SpriteCraft - http://www.molestudio.com/tools/spritecraft/
An easy-to-use 2D game engine. It can be used in any programming language suppoting COM.
- IsoEngine - http://www.firstproductions.com/soft/isoengine/
A Visual Basic/C++/.NET isometric/2d game engine. [Commercial]
- DRP Automotive Dynamics - http://www.drpdynamics.com/
Vehicles dynamics and damage modelling SDKs. Vehicle sample packs.
- HGE: Haaf's Game Engine - http://hge.relishgames.com/
A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware]
- 3Impact - http://www.3impact.com/
Impact, modelling and car library for games. Includes screenshots and downloads of demos. [Commercial]
- Golden T Game Engine - http://www.goldenstudios.or.id/products/GTGE/
A Java library for creating 2D games. [Freeware]
- The Yake Engine - http://www.yake.org/
A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses.
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