- flipCode - http://www.flipcode.com/
Find article, coding techniques, news, and interviews relating to Graphics and (more generally) to Game programming.
- Win Design - http://www.windesign.at/
3D graphics programming with PowerRender and C++.
- Swap-Meet - http://www.theswapmeet.com/
An interactive 3D community, composed primarily of NeMo Dev or Creation users.
- Design By Numbers - http://dbn.media.mit.edu/
A programming environment and language created for visual designers and artists as an introduction to computational design.
- Linux Demo Scene - http://optimum.sourceforge.net/
Code examples of a number of graphics effects.
- Ultimate Game Programming - http://www.UltimateGameProgramming.com/
Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
- A Human's Eye View: Motion Blur and Frameless Rendering - http://www.acm.org/crossroads/xrds3-4/ellen.html
"This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine.
- Geo informational system - http://gisar.sourceforge.net/ENG/Index.htm
Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
- Graphics Gems Repository - http://www.acm.org/pubs/tog/GraphicsGems/
Free code repository for the 5 volume set of books on various computer graphics programming techniques.
- PhoeniX - http://mitglied.lycos.de/PhoeniXHome/main.htm
Offers pascal sources, tutorials, links and java applets.
- Softwareburner - http://www.softwareburner.de/softwareburner.htm
Site for OpenGL programming in Java, Gl4Java and C++.
- 3D API Information Page - http://www.geocities.com/SiliconValley/Monitor/2254/
Information on Direct3D, OpenGL, Fahrenheit, Java 3D API.
- Algorithmic Art Room - http://www.geocities.com/SoHo/Exhibit/8033/room/exhibit.htm
A collection of algorithmic art using original Java applets.
- Graphics Languages Tutorials - http://www.nichewo.com/gltut/
Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
- Thomas Mølhave - http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html
3D graphics programming with C++ tips including scaling, rotation and transformations.
- Ninja Cross - http://www.ninjacross.it/
Programming and game development projects including screen shots and source code.
- Lode's Computer Graphics Tutorial - http://www.student.kuleuven.ac.be/~m0216922/CG/index.html
Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
- Graphics Notes - http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html
Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
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