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Sites:

  •  Spontz Scene Group  - http://www.spontz.org/
     A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
  •  Bujnak, Martin  - http://www.2b3d.host.sk/
     Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
  •  Gueziec, Andre  - http://www.gueziec.org/
     Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
  •  Saeed  - http://www.geocities.com/saeed_d2000/
     About. Gallery custom programs and 3DS MAX generated 3D graphics.
  •  Strulovitz, Nir  - http://www.geocities.com/doesitsnowinla/
     Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
  •  Doucette, Jason  - http://www.jasondoucette.com/
     Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
  •  Heitsu's homepages  - http://personal.inet.fi/private/heitsu/
     Graphics and game programming projects (current and finished).
  •  Gruaz, Raphael  - http://r.gruaz.free.fr/
     CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
  •  Harris, Kevin R. - CodeSampler  - http://www.codesampler.com/
     Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
  •  Codito, Ergo Sum  - http://home10.inet.tele.dk/moelhave/
     Graphics programming tutorials, source code and free downloads.
  •  Forbes, Kevin  - http://www.dgp.toronto.edu/~kforbes/
     Research info, downloadable graphics/vision source code, and personal home page.
  •  Roel z'n Boel  - http://www.xs4all.nl/~reije081/
     Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
  •  CG References and Tutorials by Malcolm Kesson  - http://www.fundza.com/
     A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
  •  Shimko, Spencer  - http://www.go-linux.org/%7espencer/
     Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.
  •  Doucette, Matthew  - http://www.matthewdoucette.com/
     C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
  •  Elias, Hugo  - http://freespace.virgin.net/hugo.elias/
     In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
  •  Lavrov, Dmytry  - http://dmytry.ancientspledge.com/en/
     Creator of Voxel World, a photo-realistic terrain and volumetric renderer; Galaxy, a realtime galaxy generator/renderer. Artworks made mainly using author's software, other projects, downloads.