- Spontz Scene Group - http://www.spontz.org/
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
- Bujnak, Martin - http://www.2b3d.host.sk/
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
- Gueziec, Andre - http://www.gueziec.org/
Papers, Online Demos, Free 3D Models, relating to Andre Gueziec's research on Shape Simplification and Compression, and Image Registration.
- Saeed - http://www.geocities.com/saeed_d2000/
About. Gallery custom programs and 3DS MAX generated 3D graphics.
- Pentayya, Krishna - K Zone - http://www.btinternet.com/~krys1/
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
- Strulovitz, Nir - http://www.geocities.com/doesitsnowinla/
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
- Doucette, Jason - http://www.jasondoucette.com/
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
- Heitsu's homepages - http://personal.inet.fi/private/heitsu/
Graphics and game programming projects (current and finished).
- Gruaz, Raphael - http://r.gruaz.free.fr/
CV, Projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), travels, photos.
- Harris, Kevin R. - CodeSampler - http://www.codesampler.com/
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
- Codito, Ergo Sum - http://home10.inet.tele.dk/moelhave/
Graphics programming tutorials, source code and free downloads.
- Forbes, Kevin - http://www.dgp.toronto.edu/~kforbes/
Research info, downloadable graphics/vision source code, and personal home page.
- Roel z'n Boel - http://www.xs4all.nl/~reije081/
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
- Mizanin, Marek - Zanir - http://www.zanir.szm.sk/
3D graphic programs using OpenGL or Direct3D with source code (C++).
- CG References and Tutorials by Malcolm Kesson - http://www.fundza.com/
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
- Shimko, Spencer - http://www.go-linux.org/%7espencer/
Collection of projects (most with a GUI of some kind), school work, and reference material. Photo gallery.
- Doucette, Matthew - http://www.matthewdoucette.com/
C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
- Persson, Emil - Humus - http://www.humus.ca/
Advanced real-time computer graphics programming examples. Articles.
- Elias, Hugo - http://freespace.virgin.net/hugo.elias/
In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
- Lavrov, Dmytry - http://dmytry.ancientspledge.com/en/
Creator of Voxel World, a photo-realistic terrain and volumetric renderer; Galaxy, a realtime galaxy generator/renderer. Artworks made mainly using author's software, other projects, downloads.
- James, Grant - Zeus CMD - http://www.zeuscmd.com/
Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.
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