- Mars Simulation Project - http://mars-sim.sourceforge.net/
Open source Java project to create a simulation of future human settlement on the planet Mars. [Open Source, GPL]
- Worlds.com - http://www.worlds.net/
Chat in a virtual reality 3D world.
- Oneiro - http://oneiro.sourceforge.net/
A text-centric, adventure game engine written in Java. [Open Source, GPL]
- The Millport project - http://millport.sourceforge.net/
Development site for a massive multiplayer game with a graphical interface, written in Java. [Open Source, GPL]
- Fate - http://fate.sourceforge.net/
Massively multiplayer space trading and combat game. [Open Source]
- Building Virtual Worlds To Teach Archaeology: - http://www.cs.ucf.edu/~moshell/CREAT/Caracol/TimeTravelRep.html
Discusses the creation of a virtual world to teach archaeology and the life of the ancient Maya to a target audience of middle school students.
- Ad Infinitum - http://sourceforge.net/projects/adi/
Massively multiplayer game. [Open Source]
- The MUGU Project - http://mugu.sourceforge.net/
Massively-multiplayer roleplaying game system, emphasising graphics over text. [Open source, GPL]
- Tag3D - http://www.croftsoft.com/portfolio/tag3d/
Interactive Virtual World system using Java3D and RMI. [Open Source]
- Galactic Trader - http://sourceforge.net/projects/galactictrader/
Online multi-player game where player builds fleet of starships and trades resources. [The Artistic License]
- Building Virtual Worlds - http://developer.java.sun.com/developer/technicalArticles/Interviews/Graham/
Clay Graham's first love was architecture, so building virtual info-worlds is a natural for him. Read why he prefers the Java programming language for cyber-cement.
- Virtual Universe - http://www.3dchat.org/
More than only a simple 3d-chat: here a complete virtual reality is simulated.
- Java 3D Developer Resources - http://java3d.virtualworlds.de/
This site contains several ressources, links and information which are interesting for J3D developers.
- An Introduction to Programming AR and VR Applications in Java3D - http://www.cosy.sbg.ac.at/~held/teaching/graphics_II/java3d_vr99/java3d.htm
Participants in this tutorial will learn the concepts behind Java 3D, the Java 3D class hierarchy, typical usage patterns, ways of avoiding common mistakes, animation and scene design techniques, and tricks for increasing performance and realism.
- ISO/IEC FDIS 19777:200x - http://www.web3d.org/x3d/specifications/ISO-IEC-19777-FDIS-X3DLanguageBindings/
The full title of the International Standard is: Information technology — Computer graphics and image processing — Extensible 3D (X3D) language bindings.
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