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  •  FMOD  - http://www.fmod.org/
     A sound system on Windows, Linux and Windows CE, PS2 and XBox.
  •  BruteFIR  - http://www.ludd.luth.se/~torger/brutefir.html
     A software for applying long FIR filters to multi-channel digital audio, either offline or in realtime.
  •  Virtual Sampler SDK  - http://www.polyhedric.com/software/vssdk/
     Provides applications running on Pentium-class PCs under MS Windows 9x/NT/2000 with a MIDI-controlled, low-latency, fully programmable wavetable module implemented entirely in software. [Commercial]
  •  GSI (General Sound Interface)  - http://gsi.sourceforge.net/
     An audio system with network support and provides the ability to use stereo, 3D audio, doppler effects, music playing (MIDI, HMP, MUS), and cd playing and ejecting/changing. [Open source, BSD License]
  •  Digital Room Correction  - http://freshmeat.net/projects/drc/?topic_id=114
     DRC generates digital room correction FIR filters to be used within HiFi systems in conjunction with real time convolution engines like BruteFIR. [Aladdin Free Public License (AFPL)]
  •  Spark  - http://web.axelero.hu/egzo/spark/
     A sound engine for Windows. It provides powerful sample, streaming, and module playback functions and can be used with and without DirectSound. It distributed in two forms: static (.lib) or dynamic (.dll) libraries.
  •  DMM_Volume_DLL  - http://www.dmm.cz/en/dmm_volume_dll.htm
     The control of volume is realized by the u32 library. The library can work in all the MS Windows versions (95, 98, ME, NT, 2000 and XP). [Commercial]
  •  OpenAL  - http://www.openal.org/
     A free (LGPL-ed) and open source, cross platform audio library used for 3D and 2D sound.
  •  Imtelephone.com  - http://lht2000.com/imtel/
     Provide the audio/video codec Win32 static linked library with source code implement ITU G.722, G.723.1, G.729a, G,728 which support multi-channel concurrent. Also provide the audio arithmetic such as AEC, VAD, AGC, VoiceXML. [Commercial]