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  •  Klevjer, Rune. "In Defence of Cutscenes"  - http://www.uib.no/people/smkrk/docs/klevjerpaper.htm
     Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
  •  Richard A. Bartle. "Players Who Suit MUDs"  - http://www.mud.co.uk/richard/hcds.htm
     Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.