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Sites:

  •  HULL  - http://cm.bell-labs.com/netlib/voronoi/hull.html
     Ken ClarkSon's convex hulls, Delaunay triangulations, alpha shapes calculator in C
  •  Computational Geometry Code  - http://compgeom.cs.uiuc.edu/~jeffe/compgeom/code.html
     Jeff Erickson's links to freely available implementations of geometric algorithms and software.
  •  Fast Industrial-Strength Triangulation  - http://www.cosy.sbg.ac.at/~held/projects/triang/triang.html
     By Martin Held. Copes with polygons with holes and degeneracies/self-intersections; based on repeatedly clipping ears. Source code on request.
  •  QMG project  - http://www.cs.cornell.edu/Info/People/vavasis/qmg-home.html
     Mesh generation in 2D and 3D on Unix and NT, and related software by Steven Vavasis.
  •  Delaunay Triangulation Code  - http://www-sop.inria.fr/prisme/logiciel/del-tree.html
     J-D. Boissonnat et al.'s code for Delaunay meshing in 2 and 3 dimensions in C++.
  •  JeoEdit  - http://cgm.cs.mcgill.ca/~godfried/jeoedit/
     Two Java applets for editing polygons and point sets for input to computational geometry software.
  •  Gmsh  - http://www.geuz.org/gmsh/
     Gmsh is a three-dimensional finite element mesh generator, primarily Delaunay, with built-in pre- and post-processing facilities. Gmsh is freely available for Windows and most UNIX platforms.
  •  Reviver Homepage  - http://www.ams.sunysb.edu/~piyush/reviver
     A Free Surface Reconstructor which turns unorganised point clouds to surfaces. Variety of Output Formats. (Surface Reconstruction Software)
  •  GTS - The GNU Triangulated Surface Library  - http://gts.sourceforge.net/
     Open-source library for manipulating 3D triangular surface meshes. Delaunay triangulations, robust geometric predicates, robust boolean set operations on surfaces, surface refinement and coarsening, level-of-detail, k-d trees, volume and curvature, strips generation.
  •  Knotplot  - http://www.cs.ubc.ca/nest/imager/contributions/scharein/KnotPlot.html
     A program for exploring topological knots and knot-like objects in a 3-D rendered environment offering stills, animated knots (including dynamic forces) and demos. Aimed at mathematician and artist alike.
  •  Surface Evolver  - http://www.susqu.edu/facstaff/b/brakke/evolver/
     Free interactive program for modelling liquid surfaces shaped by various forces and constraints, e.g., minimal surfaces (bubbles). Applies gradient descent to minimize energy. Available for most platforms.
  •  Triangle  - http://www.cs.cmu.edu/~quake/triangle.html
     Jonathan Richard Shewchuk's Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.
  •  CM2 Mesh Tools  - http://www.computing-objects.com/en/meshtools.html
     Professional C++ mesh generators. Includes product information and news releases.
  •  Knotenpunkt  - http://www.knotenpunkt.com/home_E.htm
     Produces commercial software that creates a surface model out of a pointcloud or polymesh [Balingen, Germany].
  •  Smallest Enclosing Ball of Points  - http://www.inf.ethz.ch/personal/gaertner/miniball.html
     Fast and robust C++ code available under GNU license. Handles arbitrary dimensions, and has high numerical stability.
  •  Polymake  - http://www.math.tu-berlin.de/polymake/
     A tool for the algorithmic treatment of polytopes and polyhedra.
  •  Mg R-tree Library  - http://www.volny.cz/r-tree/
     A simple C++ R-tree implementation with Segment Incidences Detector as an application.
  •  Qhull  - http://www.qhull.org/
     Computes convex hulls, Delaunay triangulations, Voronoi diagrams, half-space intersections about a point, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions.
  •  Polyhedral FAQ  - http://www.ifor.math.ethz.ch/~fukuda/polyfaq/polyfaq.html
     Frequently Asked Questions in Polyhedral Computation.