- The Physics and Math of Soccer - http://www.OceansideRevolution.com/EINSTEIN.HTM
Discusses shape of a soccer ball, spin effects, motion of projectiles.
- Free Body Diagrams - http://laser.phys.ualberta.ca/%7Efreeman/enph131/fbd.htm
A short introduction to and description of free body diagrams which are essential for the understanding of classical mechanics.
- Amusement Park Physics - http://www.learner.org/exhibits/parkphysics/
How do physics laws affect amusement park ride design? Design your own roller coaster and experiment with bumper car collisions.
- Gyroscope - http://www.howstuffworks.com/gyroscope.htm
Graphics, related links and a video combine to show you how gyroscopes work.
- How a Helium Balloon Works - http://www.howstuffworks.com/helium.htm
Explanation of lifting capabilities of helium, hydrogen and hot air balloons, from How Stuff Works.
- Central Forces with Java - http://www.astro.queensu.ca/~musgrave/cforce/
A JAVA applet to simulate orbits in four different central forces: gravity, Yukawa, 1/R^4 and Black Holes
- Block and Tackle - http://www.howstuffworks.com/pulley.htm
Colorful illustrated tutorial shows how a block and tackle (as well as levers and gears) works.
- How a Gyroscope Works - http://www.accs.net/users/cefpearson/gyro.htm
Explanation of why a gyroscope should resist being turned in any direction perpendicular to its axis.
- Kepler's Laws - http://www.go.ednet.ns.ca/~larry/orbits/kepler.html
Summary of Kepler's three laws.
- Physics of Sound - http://www.physicsofsound.com/
Rigorous derivation of sound wave equations from a molecular model of an ideal diatomic gas. General solution of the wave equations. Point source radiating in a moving medium.
- Simulations with Java - http://www.myphysicslab.com
Provides several interactive physics simulations such as springs and masses, pendulums, molecules. Objects, mass, gravity, spring stiffness can be modified.
- Physics for Beginners - http://physics.webplasma.com/physicstoc.html
This site covers motion and forces for individuals with no prior knowledge of the subject.
- Freshman Problems in Mechanics - http://zebu.uoregon.edu/~dmason/probs/mech.html
Links to various problem sets relating to 1 and 2 dimensional kinematics. Easy mechanics problems and solutions.
- Chaotic Systems - http://dept.physics.upenn.edu/courses/gladney/mathphys/subsection3_2_5.html
A brief overview of chaos theory and applications in classical mechanics.
- The Lagrange Points - http://www.physics.montana.edu/faculty/cornish/lagrange.html
Overview of the Lagrange points of the sun-earth-system. Links to a detailed derivation.
- Physics at Appleby College - http://www.geocities.com/CapeCanaveral/Hall/6645/
A comprehensive collection of Java Applets on Waves, Sound and Light.
- Gravity - http://www.angelfire.com/geek/alphabeta
If you want to learn about gravity come here.
- Kepler's Laws - http://www.mathacademy.com/pr/prime/articles/kepler/index.asp
Article in the Platonic Realms. Gives an novice's overview of Kepler's laws.
- Rigid Bodies - http://www.physics.georgetown.edu/~jkf/class_mech/rigidbody.ps
Separation of motion of centre of mass and rotation about a fixed axis.
- Wave Equation - http://www.geocities.com/aboutwaves/
Mathematical description and derivation of wave equations.
- Oscillations - http://electron6.phys.utk.edu/phys594/archives/mechanics/Oscillations/oscillations1.htm
Gives a solution on a symmetric, linear, triatomic molecule problem.
- Classical Mechanics on Wikipedia - http://en.wikipedia.org/wiki/Classical_mechanics
Free online encyclopedia with description of the theory and history of classical mechanics.
- Derivation of basic gyroscope formula - http://www.andrijar.com/gyroscope/gyroscope.htm
Web page contains intuitive and clear, simple and intuitive derivation of Gyroscope Effect’s formula.
- Virtual Escalator - http://www.virtualescalator.com
Virtual Escalator is an physics safety educational tool.
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